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Activities


Objectives
  • To help the child understand that joy of living is a result of holistic development of personality
  • To encourage the child to initiate steps that will help him become healthy at the physical, mental and spiritual level




Computer Education
It aims at making students use the computer both as a productive tool and as a means of creativity and self-expression. The curriculum encompasses technological skills based on themes that are current and meaningful. The program helps children build a solid foundation of fundamental learning skills and prepares them for the fast changing technology of today and the future.




Drawing & Painting
The techniques of sketching, still-life water colour, painting and oil painting are taught. Creativity is emphasized in these activities.


Work Experience
This is divided into essential and elective areas. Essential area covers community service and campus cleanliness. Elective area offers a wide range of activities to cater to the creativity of the students and to enable them to appreciate dignity of labour. Computer Literacy which is offered right from Std.I is part of the elective area in work Experience. As the children grow, their roles, responsibilities, aspirations and environmental context changes. This brings about the need for developing new insights in life skills.




Project
Project work is an integral part of the school curriculum. The Annual Educational Project, which is thematic, is a unique feature of the school.





Western Music
Notation, sight reading, chords and lead playing in Western Classical light music as well as familiar tunes are focussed on.




Vocal Music
Rudimentary lessons like Sarali Varisai, Alankaram, Krithis of many famous composers are introduced.

Sloka Recitation: Recitation and repetition of slokas in Sanskrit enhance pronunciation and vocabulary.





Yoga
Exercises and postures that benefit different parts of the body are demonstrated and performed. Asanas are graded according to the age and experience of the student.



Creative Thinking
This nurtures creativity and paves the way of strengthening problem-solving techniques. The inventive faculty coupled with divergent thinking make children, visionaries.


General Assembly
The general assembly is a weekly feature offering varied activities and serves as a stage for students, aspiring to compete at higher levels.

Sports & Games
A sound mind in a sound body'. This is ensured by making games compulsory for all the students. Professionally qualified Physical Education Teachers take care of the sports activities of the school. The school is divided into four houses and inter house activities are conducted regularly. Students who are declared physically unfit by a physician are given exemption from taking part in sports activities. The annual Sports Meet is a regular feature and an important co-curricular activity of the school.




Maths Lab
"Learning by doing" forms the basis for all the activities in the lab. The Maths Lab enhances concept stabilization using laboratory activities.



English Lab
With the use of innovative and creative materials children acquire language skills at their own pace. Activity based training motivates students to learn without any stress and develop confidence. It also promotes integration of linguistic skills.


Smart Class
The technology enabled programme ensures effective and enriching learning experience. The regularly updated inputs and a wide range of video clippings are accessed from the knowledge centre. Difficult and abstract concepts too become clear to the students when viewed on the plasma TV screens provided in the class rooms. The facility is also useful for the other purposes like Guest lectures , Electronic voting and General Assembly programmes. In essence, each class room is an audio visual room.

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